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电影理论研究 ›› 2026, Vol. 8 ›› Issue (1): 5-13.

• 学术前沿 •    下一篇

走向媒介融合时代的中国电影

陈旭光   

  1. 北京大学艺术学院教授
  • 出版日期:2026-03-10 发布日期:2026-03-10

Chinese Films Toward the Era of Media Convergence

  • Online:2026-03-10 Published:2026-03-10

摘要:

当下我们正处于媒介融合的时代。媒
介融合并非简单的媒介叠加,而是跨
媒介叙事与文化融合优势的精妙互
补。近年来,中国电影产业呈现出较
强的波动性,蕴含着诸多不确定性与
挑战。《黑神话:悟空》与《哪吒之魔
童闹海》表现出色,它们依托跨媒介
叙事与文化融合创新,不仅在国内取
得巨大成功,还在国际市场展现出中
国文化的活力。近年来,影游融合实
践在影视、游戏、动漫领域不断推进,
相关理论研究也在有序发展。当前,
网生代、游生代受众对影游动漫等新
媒介艺术以及青年亚文化形态的“想
象力消费”需求呈持续增长态势。我
们应积极顺应媒介融合时代的发展趋
向,大力推动影游融合的进程。

关键词:

Abstract:

We are now in an era of profound media convergence.
Media convergence is not simply a visible combination of different
media forms, but a sophisticated mode of complementarity that
harnesses cross-media storytelling and cultural fusion. In recent
years, the Chinese film industry has exhibited significant volatility,
accompanied by considerable uncertainties and challenges.
Nevertheless, exemplary works such as Black Myth: Wukong
and Ne Zha 2 have achieved remarkable success by innovating
in cross-media narrative strategies and integrating cultural
resources. Their accomplishments have not only revitalized
domestic cultural market but have also showcased the global
appeal and vitality of contemporary Chinese culture. At the
same time, the practice of film-game integration has continued
to advance across film, television, gaming, and animation, with
relevant theoretical research developing in parallel. As the Net
generation and game-native audiences increasingly demand
‘imaginative consumption’of new media arts––such as films,
games, and animation and youth subcultural forms––it becomes
imperative to actively respond to the developmental trends of
the convergence era and to vigorously advance the integration of
film and games.

Key words: